Prepare for the Goblin Invasion!

Goblins

Goblins might help starting Characters advance a little faster and move the game a long a little quicker. They also are found just about everywhere and I'd suggested putting 10 more in the Adventure deck, 5 in the City deck, and 5 in the Dungeon deck.

Other Goblins

The Goblin's growing influence is felt in other ways as well!

Goblin - Race

Players now can chose to be Goblins! Rather than has a Character Card called "Goblin" there is now a new type of card - "Race". Race cards are like Master Character cards in that they modify a base Character but Race cards are selected at the start of the game as Alternate Abilities. This allows a player to begin with a Goblin Assassin, Goblin Thief, etc.

Useful for:
Assassin
Merchant
Pirate
Rogue
Scout
Spy
Thief
Warrior
Witchdoctor

Minor Rule Changes

1. The Hobgoblin is affected by the Goblin Emperor as well.

Alternate Abilities

Useful for: Dwarf, Elf, Halfling, and Woodsman

They attacked you and left you for dead and now you want revenge!
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